Floating-point representation




A floating-point number is said to be normalized if the most significant digit of the mantissa is nonzero. For example, the decimal number 350 is normalized but 00035 is not. Regardless of where the position of the radix point is assumed to be in the mantissa, the number is normalized only if its leftmost digit is nonzero. For example, the 8-bit binary number 00011010 is not normalized because of the three leading 0' s. The number can be normalized by shifting it three positions to the left and discarding the leading O's to obtain 11010000. The three shifts multiply the number by 23 = 8. To keep the same value for the floating-point number, the exponent must be subtracted by 3. Normalized numbers provide the maximum possible precision for the floating-point number. A zero cannot be normalized because it does not have a nonzero digit. It is usually represented in floating-point by all O's in the mantissa and exponent.

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Arithmetic operations with floating-point numbers are more complicated than arithmetic operations with fixed-point numbers and their execution takes longer and requires more complex hardware. However, floating-point representation is a must for scientific computations because of the scaling problems involved with fixed-point computations .. Many computers and all electronic calculators have the built-in capability of performing floating-point arithmetic operations. Computers that do not have hardware for floating-point computations have a set of subroutines to help the user program scientific problems with floating-point numbers. Arithmetic operations with floating-point numbers are discussed in Sec. 10-5.

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Frequently Asked Questions

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Ans: The floating-point representation of a number has two parts. The first part represents a signed, fixed-point number called the mantissa. The second part designates the position of the decimal (or binary) point and is called the exponent. The fixed-point mantissa may be a fraction or an integer. For exam ple, the decimal number +6132.789 is represented in floating-point with a fraction and an exponent as follows: view more..
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Ans: The representation of decimal numbers in registers is a function of the binary code used to represent a decimal digit. A 4-bit decimal code requires four flip-flops for each decimal digit. view more..
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Ans: An overflow condition can be detected by observing the carry into the sign bit position and the carry out of the sign bit position. If these two carries are not equal, an overflow condition is produced. view more..
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Ans: A floating-point number is said to be normalized if the most significant digit of the mantissa is nonzero. For example, the decimal number 350 is normalized but 00035 is not. Regardless of where the position of the radix point is assumed to be in the mantissa, the number is normalized only if its leftmost digit is nonzero. view more..
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Ans: In previous sections we introduced the most common types of binary-coded data found in digital computers. Other binary codes for decimal numbers and alphanumeric characters are sometimes used. Digital computers also employ other binary codes for special applications. A few additional binary codes encountered in digital computers are presented in this section. view more..
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Ans: Binary codes for decimal digits require a minimum of four bits. Numerous different codes can be formulated by arranging four or more bits in 10 distinct possible combinations. A few possibilities are shown in Table 3-6. view more..
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Ans: The ASCII code (Table 3-4) is the standard code commonly used for the transmission of binary information. Each character is represented by a 7-bit code and usually an eighth bit is inserted for parity (see Sec. 3-6). The code consists of 128 characters. Ninety-five characters represent graphic symbols that include upper- and lowercase letters, numerals zero to nine, punctuation marks, and special symbols view more..
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Ans: Binary information transmitted through some form of communication medium is subject to external noise that could change bits from 1 to 0, and vice versa. An error detection code is a binary code that detects digital errors during transmission. The detected errors cannot be corrected but their presence is indicated. The usual procedure is to observe the frequency of errors. If errors occur infrequently at random, the particular erroneous information is transmitted again. If the error occurs too often, the system is checked for malfunction view more..
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Ans: Parity generator and checker networl<s are logic circuits constructed with exclusive-OR functions. This is because, as mentioned in Sec. 1·2, the exclusive-OR function of three or more varia.bles is by definition an odd function. An odd function is a logic function whose value is binary 1 if, and only if, an odd function number of variables are equal to 1. According to this definition, the P( even) is the exclusive-OR of x, y, and l because it is equal to 1 when either one or all three of the variables are equal to I (Table 3-7). The P(odd) function is the complement of the P(even) function. view more..
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Ans: A digital system Is an interconnection of digital hardware module. that at'ClOinpl.lsh a specific Wormation-proceaslna taslc. Digital systems vary in size and complexi.ty interacting digital &om a few integrated circuits to a complex of interconnected and computers. Digital system design invariably UBeS a modular approach. The modules are constructed &om such digital components as ules registet&, are in decoders, terconnected arithmetic with common elements data and control paths , and control logic. The to fonn various moda digital computer system. view more..
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Ans: The symbolic notation used to describe the microoperation transfers among registers is called a register transfer language. The term "register transfer" implies the availability of hardware logic circuits that can perform a stated microoperation and transfer the result of the operation to the same or another register. view more..
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Ans: Computer registers are designated by capital letters (sometimes followed by numerals) to denote the function of the register. For example, the register that holds an address for the memory unit is usually called a memory address register and is designated by the name MAR. view more..
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Ans: where P is a control signal generated in the control section. It is sometimes convenient to separate the control variables from the register transfer operation by specifying a control function. view more..
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Ans: A typical digital computer has many registers, and paths must be provided to transfer information from one register to another. The number of wires will be excessive if separate lines are used between each register and all other registers in the system. view more..
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Ans: The two selection lines S1 and S0 are connected to the selection inputs of all four multiplexers. The selection lines choose the four bits of one register and transfer them into the four-line common bus. When S1S0 = 00, the 0 data inputs of all four multiplexers are selected and applied to the outputs that form the bus view more..
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Ans: A bus system can be constructed with three-state gates instead of multiplexers. A three-state gate is a digital circuit that exhibits three states. Two of the states are signals equivalent to logic 1 and 0 as in a conventional gate. The third state is a high-impedance state. view more..
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Ans: The operation of a memory unit was described in Sec. 2-7. The transfer of information from a memory word to the outside environment is called a read operation. view more..
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Ans: To implement the add microoperation with hardware, we need the registers that hold the data and the digital component that performs the arithmetic addition. The digital circuit that forms the arithmetic sum of two bits and a previous carry is called a full-adder . view more..




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